Merisyl Gifts
Innate abilities can be selected by allowing the players to roll on the table below, or at the GM's discretion she may allow them to choose from this table, or any other spell of approximately equivalent power. Roll a d20 to determine which of the following innate abilities a character starts with, or gains at subsequent levels.
Roll | 1st Level | 4th Level | 8th Level | 12th Level | 16th Level + |
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1 | |||||
2 | |||||
3 | |||||
4 | |||||
5 | |||||
6 | |||||
7 | |||||
8 | |||||
9 | |||||
10 | |||||
11 | |||||
12 | |||||
13 | |||||
14 | |||||
15 | |||||
16 | |||||
17 | |||||
18 | |||||
19 | |||||
20 | Roll twice on this table or once on 4th level table | Roll twice on this table or once on 8th level table | Roll twice on this table or once on 12th level table | Roll twice on this table or once on 16th level table | Roll twice on this table |